Skills & tools
What I am actually good at
Levels below are self-assessed and deliberately honest. A portfolio claiming expert at everything tells a hiring manager nothing — so 'proficient' here means proficient, not modest.
- Interfaces shipped
- 150+Interfaces shipped
- Phases, every project
- 6Phases, every project
- States designed
- 100%States designed
- Accessibility baseline
- AAAccessibility baseline
- 150+Interfaces shipped
- Mobile-first product design across a dozen industries, most of it live in front of real users.
- 6Phases, every project
- Understand, structure, design, validate, hand off, refine. The rhythm does not change because a deadline is tight.
- 100%States designed
- Empty, loading, error, offline, permission-denied and first-run. Engineers should never have to invent a screen.
- AAAccessibility baseline
- WCAG 2.2 AA checked while designing — contrast, targets, focus order and text scaling.
Capabilities
Five areas, thirty-odd skills
Grouped the way the work actually splits, rather than by tool.
UX & Product Thinking
Framing the right problem, structuring the experience and proving the solution works before it gets built.
- User research & interviewsAdvanced
Discussion guides, session facilitation, thematic synthesis.
- Information architectureExpert
Navigation models, content hierarchy, taxonomy.
- User flows & journey mappingExpert
Primary paths, recovery paths and the emotional low points.
- Usability testingAdvanced
Moderated and unmoderated, with severity-rated findings.
- UX strategyAdvanced
Aligning design direction with business metrics and roadmap.
- Design thinking facilitationAdvanced
Workshops that end in decisions, not sticky notes.
Interface & Visual Design
The craft layer — type, colour, spacing, hierarchy and the details that separate a competent screen from a memorable one.
- High-fidelity UI designExpert
- Mobile app design (iOS & Android)Expert
- Responsive web & SaaS designExpert
- Typography & layout systemsAdvanced
- Data visualisationAdvanced
- Iconography & illustrationProficient
- Motion & micro-interaction designAdvanced
Design Systems & Handoff
Making design scale past one designer and survive contact with an engineering team.
- Design tokensAdvanced
- Component libraries & variantsExpert
- Auto-layout & responsive componentsExpert
- System documentationAdvanced
- Developer handoff & annotationExpert
- Design QA on stagingAdvanced
Accessibility & Quality
Designing so more people can use the product, checked as part of the work rather than after an audit.
- WCAG 2.2 AA practicesAdvanced
- Colour contrast & type scalingExpert
- Focus order & keyboard pathsAdvanced
- Screen-reader annotationProficient
- Reduced-motion alternativesAdvanced
Collaboration & Technical
Enough technical fluency to have a real conversation with engineering — and to know when a design is expensive to build.
- Cross-functional collaborationExpert
- Design critique & mentoringAdvanced
- Stakeholder communicationAdvanced
- HTML & CSS literacyProficient
- Agile / Scrum deliveryAdvanced
- AI-assisted design workflowsAdvanced
Tooling
The stack I work in every day
Figma carries most of the load. Everything else has to justify the switching cost.
Design & prototyping
Research & testing
Visual & motion
Handoff & collaboration
Deliverables
Everything that can land in your hands
Not every project needs all of it. This is the full menu, so you can picture exactly what a proposal will contain before you ask for one.
Research artefacts
- Discussion guides
- Interview synthesis
- Competitive teardowns
- Personas & journey maps
- Usability reports
Structure artefacts
- User flows
- Information architecture maps
- Low-fidelity wireframes
- Content models
Design artefacts
- High-fidelity screens
- Complete state coverage
- Interactive prototypes
- Motion specifications
System artefacts
- Design tokens
- Component libraries
- Usage documentation
- Accessibility guidance
- Annotated handoff files
Industries designed for
Twelve domains across three years. The fundamentals transfer; the constraints never do, which is what keeps it interesting.
- Consumer mobile apps
- Marketplaces & two-sided platforms
- Fintech & payments
- Health, fitness & nutrition
- SaaS & analytics dashboards
- Operations & admin tooling
- E-commerce & retail
- Travel & events
- Social & community products
- Media & creator tools
- Education & learning
- AI-assisted products
Certifications
10 completed courses across UX method, tooling and foundations.
- Foundations of User Experience (UX) DesignGoogle · Coursera
- UX Research: Journey MappingLinkedIn Learning
- UX Foundations: Style Guides and Design SystemsLinkedIn Learning
- Figma for UX DesignLinkedIn Learning
- Lo-Fi to Hi-Fi: Prototyping in FigmaLinkedIn Learning
- Figma Essential Training: The BasicsLinkedIn Learning
Need a specific capability on your team?
Tell me which of these you are missing right now. If it is not something I do well, I will say so.
madnansakhi@gmail.com